Okay, I'll admit it: Mainstream scenes don't interest me anymore...

Sep 13, 2012 11:39 PM
I remember just a few years ago how I would crave for the next comic/manga scene to appear. I'd eagerly search through comics or wait for that "scene added" e-mail. Mainstream scenes excited me, because back then they were still a novelty.
Nowadays, mainstream scenes are a dime a dozen. I spend maybe two seconds looking at each one, before moving to the next one. I used to have comic issues and scenes memorized; now, each I forget each one.

Don't get me wrong: the sleepy fetish is still strong in me. I still have my superheroine and anime girl sleepy fantasies, and I am not slowing down! I will still likely check comics regularly and post the best stuff. Right now, I am trying to find other ways to express fantasies.

I think this transition was inevitable. It started out with me fantasizing about sleepy content. Then I started to consume sleepy content that other people posted. After that, I started finding my own sleepy content (hence, how Sleepycomics.com was born). Finally, I started creating my own sleepy content (hence, the original art store).

If I was even more ambitious, my next step would be to publish my very own comic like Adam Warren did! That'll be a while...

When you are a creator, it puts you at the top of the content pyramid. You can control exactly what characters you want and how you want the scene to play out. You have the ability to make fantasies a reality. Being able to create content, makes you feel like a god.
To illustrate how advantageous it is to be a creator, think about when was the last time you saw Vampirella get chloroformed in a mainstream comic. I think it was in the 1970's. You can spend the rest of your life flipping through comics, and you will probably never find another Vampirella chloroform scene again. But being an original content creator, I was able to make a short Vampirella chloroform scene in a week's time. It's on sale in the store right now!

The unfortunate trade off to being a creator, is that I don't consume content as much anymore. I spend a lot of hard work and time, but it's very rewarding.

So I hope this post gives you some insight into why I am focusing on original art and pushing the Sleepycomics.com store so much. I think it's a step in the right direction.


Speaking of the store, I am considering altering the pricing structure to make it even more affordable to buy the content. Art that is older than say, 4 weeks, would get bundled and sold in a discount package. Let me know if you think that's a good idea!

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( 16 )

gilslug
Sep 14, 2012
@Red
Nice post! Tell me, Red, again mostly out of curiosity...what is it about COMICS, specifically, makes you want to work in the medium? There are MANY live-action websites with live models portraying women being 'put to sleep'..similarly, there are a slew of sites that track things like chloro scenes in maintstream movies, and the like...so I guess my question is: why comics?

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gytalf2000
Sep 14, 2012
You really hit the nail on the head with this topic! Producing my own scenes gives me a certain "high" and, like you said, makes me feel like a "creator / god". It is even more fun to create quite a number of different characters and place them within my own warped little universe -- the "Gytalf-verse", as I like to call it.

It was interesting making the transition from passive recipient of comic book KO scenes; to co-creator of a scene when I began to commission scenes of Wonder Woman, and then Panther Girl and my other heroines; to tracing and adjusting various and sundry comic book KO scenes so that they featured my characters; and finally, to producing my own art! Weird, wild stuff!

By the way, I started a topic in the forums -- I was wondering how many of us have commissioned "superheroine-KO" art.

As for your "bundling" idea -- sure, go for it! I am still going to purchase every single pic as it comes out, though...

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Red
Sep 14, 2012
@gilslug That's a good question! I absolutely prefer comics over live movies and TV. There's just something timeless about the medium. You can create any fantasy you want through illustration.

Bringing a character like Wonder Woman to life is really difficult (though the 1976 series was awesome).

I also think it's easier for me to create my own comic art. I don't have the technical know how to make live movies. I don't even know any models!

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Red
Sep 14, 2012
@gytalf2000 I have never personally commissioned art before. I'm the kind of person who just has to do everything himself. It's my main strength, and weakness.
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gytalf2000
Sep 14, 2012
@Red I enjoy doing both! I publish a pic almost every day (sometimes I do two or more). But I also like to see other (and more artistically talented) people depicting my characters, as well.

If I had more money, I would also have other artists depicting scenes with Wonder Woman and other established /mainstream superheroines. I did this quite often in 2005 and 2006, before shifting over to just dealing mostly with my own creations (except for the Wasp, of course).

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Red
Sep 14, 2012
@gytalf2000 Speaking of art: this week's piece is Scarlet Witch getting chloroformed. You will LOVE this one!
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clone
Sep 14, 2012
@Red It is pretty good. I do think you do too much chloroform pics, though. With the exception of the Power Girl pic, they all have something to do with chloroform. Chloroform is great, but too much of a good thing isn't good at all.
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clone
Sep 14, 2012
computer messed up with comments. sorry
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Red
Sep 14, 2012
@clone It's okay, I deleted your duplicate comment.

Okay, you make an interesting observation. Yes, chloroform is prominently featured in most of my pics. I think they would sell better!

I plan on alternating between chloroform and unconscious poses. Next week's will be an unconscious carry, and I'll do a video game girl too.

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gytalf2000
Sep 14, 2012
@Red Would you consider doing more physical KO scenes, or do you not like them as much?
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Red
Sep 14, 2012
@gytalf2000 the truth is, I don't like drawing physical KO scenes, because they are hard to get right.

I prefer to show the aftermath, where the damsel is unconscious or in peril. I think it's more dramatic that way.

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Red
Sep 14, 2012
@gytalf2000 I just wanted to add more thoughts.

I am trying to do 'cover art' scenes. Think about all the great comic book peril covers. Most show a damsel unconscious or in bondage. Rarely do they depict a KO in process. That's the style I'm trying to emulate.

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gytalf2000
Sep 14, 2012
@Red You are right, they are difficult to do properly. There is a reason that so many of my scenes depict a sexy, scantily-clad heroine in a slightly-provocative pose, and a tiny, badly-drawn blob -- er, I mean, an unusual-looking "Misfit"! Yeah, that's it. I don't always do well with regular punchout scenes with two combatants of roughly equal size. They can be rather challenging!
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Xenaphon
Sep 15, 2012
I'd like to see an occasional physical KO - and practise makes perfect.

And don't forget how good your Dejah Thoris KO scene turned out!

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bobko
Sep 15, 2012
i still like the comic books to "lurk" at my favorite heroines but I agree with what you are saying about creating pieces. I cannot draw myself so I commission everything, which is kind of expensive. So far I've commissioned over 65 images. it would be cool if u can create like a scene scouting taskforce. where 1 would keep scouting the x-men series, the other the fantastic four series, another Justice league etc. so we keep on top of things :)
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Red
Sep 15, 2012
@bobko That task force is a great idea! I think we've done a great job lately of keeping tabs on recent comics. Having this website is a great innovation in that regard!

I'm hoping my store will be a cheaper alternative to commissioning art.

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